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Folk Type: Hag Witch.
Likes: Brewing potions—especially in her favourite teapot. The crisp air of Freezewane season. Organising magical courses for young Witches and Wizards. Her collection of enchanted spoons, each for a specific potion. Quiet moments with her close friend Ursula.
Dislikes: Chaos and disorganisation, particularly in relation to magic. Careless spellcasters who fail to understand the deeper responsibilities of magic. The dark forces of Grednor, which she despises for the destruction they have caused.
About: Molly Mugwort is the wise and powerful Head of the Academy of Bewitchment at Wych Wood Castle. Born in the icy depths of the Crystal Cave, she has spent centuries mastering both light and dark magic. Molly is a no-nonsense Witch with a sharp wit and a deep knowledge of ancient prophecies, determined to protect Fingley World from dark forces.

Name: URSULA CRYSTALITE.
Folk Type: Witch.
Likes: Raw vegetables, soups, and all kinds of fruit and berries. The Sunwake season, with its long summer days perfect for tending her garden. Teaching and sharing her magical knowledge with students like Skye and Dottie. Spending time with her beloved creatures, including her cat Sourmilk and frog Cornelius. Experimenting with new spells and potions.
Dislikes: Unnecessary conflict and harm. Those who misuse magic for selfish purposes. Disruptions to the natural balance of Fingley World. The looming threat of the Elbacs from Grednor.
About: Ursula is a wise and kind Witch who lives in a cottage on Daisy Mountain. With her deep connection to nature and magic, she dedicates her life to protecting Fingley World and teaching others how to harness their abilities. Whether brewing potions, offering guidance, or tending to her herb garden, Ursula is a calming and reassuring presence to all who seek her help. Ursula is known for her patience, wisdom, and nurturing spirit. She always has a potion or kind word ready, making her a trusted guardian and mentor in Fingley World​.

Name: FINN CROWSFEET.
Folk Type: Avianoid.
Likes: Simple snacks, like blackberries and apples, which he enjoys on his flights. The Freezewane season, as the cooler weather is more comfortable for his feathers. Exploring Daisy Mountain and Wych Wood, uncovering new secrets and mysteries. Learning magic and alchemy, studying at the Prep-Pods with a thirst for knowledge.
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Dislikes: Unnecessary conflict, as he prefers to avoid heated situations but will step in to protect friends. Warm weather, which can be uncomfortable for his feathers.
About: Finn Crowsfeet is a sharp and inquisitive Avianoid with a deep connection to magic and nature. His translucent wings tipped with black feathers give him a mysterious aura, while his love for learning and exploring make him an essential part of Fingley World. As a student of magic and alchemy, Finn is always seeking knowledge to protect the balance of his home and those he cares about​.

Name: PROFESSOR PLENTICUS.
Folk Type: Celestial Being - Inventor.
Likes: Baked potatoes, soup, marshmallows, and pumpkin squash – simple, comforting foods for long work sessions. The quiet of Freezewane season, which allows uninterrupted time for inventing. Experimenting with crystal-based magic to create new inventions. Writing and editing articles for The Fingley Bugle. Taking long reflective walks around Wych Wood Castle.
Dislikes: Chaos and disorganisation in his workshop. Those who rush through important tasks without care. Reckless use of magic without responsibility. Interruptions when he's deep in thought.
About: Professor Plenticus is a wise and eccentric inventor who has been part of Fingley World for countless years. His celestial origins grant him a deep understanding of crystal-based magic, and his incredible inventions help protect and improve the lives of Fingley folk. As the editor of The Fingley Bugle, he keeps everyone informed with the latest magical news and discoveries. Whether he's tinkering with new gadgets or exploring ancient texts, Professor Plenticus is always driven by curiosity and a desire to make Fingley World a better place.

Name: MERLE GOBLINWAND.
Folk Type: Wood Goblin.
Likes: Foraging for bugs, mushrooms, and moss. Harvestwane season, perfect for collecting kindling. Crafting powerful wands for the Academy of Bewitchment. Quiet walks through the woods with his horse, Bramble. Talking to his wands as he crafts them.
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Dislikes: Being questioned about his orange skin. Idle chatter and unnecessary socialising. Those who misuse magic or disrespect nature. Losing precious scraps that could be used in his creations.
About: Merle Goblinwand is a quirky and mysterious Wood Goblin who lives near the Rickety Bridge in Hazel and Oak Wood. Unlike other Goblins, Merle is bright orange instead of green—a mystery that has sparked many legends in Fingley World. He is known for his magical abilities, crafting wands without the need for tools, and his role as a protector of Fingley World. Though he prefers solitude, Merle is fiercely loyal to his friends and dedicated to keeping magic in balance.

Name: ASTORIA PIXIEGOLD.
Folk Type: Witchling.
Likes: Studying ancient magical texts and runes. Practicing illusion and charm spells. The peaceful quiet of libraries and study rooms. Solving magical riddles and uncovering forgotten spells. Blueberry pie, a favourite treat when taking study breaks.
Dislikes: Arrogance and reckless use of magic. Disruptions to her concentration. Dark or forbidden magic. Chaotic and disorderly environments.
About: Astoria Pixiegold is a determined and intelligent Witchling born in Wych Wood Castle. With her striking red hair and bright green eyes, she is known for her insatiable curiosity and deep love of magic, particularly ancient texts and runes. Astoria is fiercely dedicated to protecting the balance of magic in Fingley World and is always seeking new knowledge to enhance her abilities. Despite her serious nature, she is a loyal friend and a quick thinker in challenging situations.
The Academy of Bewitchment